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Games

Game development as a discipline with unusually hard constraints — frame budgets, simulation and feel.

24 talks, about 15 hours before it comes round again. Speakers include Mike Lazer-Walker, Zach Tellman, Joël Franušić and Adam Smith, Michael Nygard and Ragnar Svensson, John Romero, Bastian Eicher and others, from Strange Loop, ClojureTV, media.ccc.de, Rust Programming Language and more.

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